Monday, July 17, 2006

Big render of glass image with Fresnel

I "empirically" found some better values for the glass shader. Haha I love that word. By "empirically", I mean that I completely and entirely made these numbers up, and I am using them cause they look cool. Awesome.

Anyway here's the image, this is starting to look sweet, and with all the optimizations, this rendered at 1024x1024 in just over an hour, about 70 minutes.

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