The impact of 3D animation software on modern filmmaking
Written by: Mike Jutan
The majority of people would agree that computers have revolutionized the practical technologies that we use in our day-to-day lives. Telephones, microwaves, and even coffee makers now use computer technology in some form or another. The effect of computerization on practical, everyday technologies is perhaps a clear expectation, but it is somewhat unexpected that the arts have also been so heavily impacted by computer technology. The area of animated filmmaking and visual storytelling through the medium of computer animation and visual effects is an incredibly exciting area of computer science and has numerous ties to the development of software solutions for 3D graphics. The multi-billion dollar entertainment and storytelling industry is expanding as 3D animation software becomes more accessible to small animation studios, and, along with large animation studios and visual effects studios, the boundaries of computer graphics and animation are being constantly pushed forward.
To describe computer animation software, first the idea of animation and entertainment itself must be discussed. Animation is, first and foremost, the art of storytelling. Animation acts as an inspiration for millions of people from around the world. To quote myself, from the Intern (Co-op) experiences page on the Pixar Animation Studios job site:
“One day, we had lunch with Ed Catmull, the President and Co-Founder of Pixar. He told us that we are and always will be a storytelling company. Our job is to make timeless stories that inspire people, make them cry and make them laugh. We are not here to just make a quick buck… [Pixar] is much more than just a cool place to work. It is a place where you can live out your childhood dreams of storytelling and filmmaking, and know that your hard work is inspiring people of all ages, all over the world.”[1]
Modern animation has existed for over one hundred years, and is not limited by the methods of computer animation. Computers act as a means for artists to develop creative ideas though a medium that is currently popular with the mass market. Computers are therefore simply a tool for artists to use to inspire audiences. This essay outlines the technology behind animated storytelling, and clarifies some of the technological aspects of 3D animation software on the market today. This essay also discusses the impact that this software technology (and thus computer animation) has had on society, and includes both positive and negative consequences of the development of 3D animation software. Finally, this essay makes some predictions on how industry professionals can make the best use of this technology in the years to come.
Pencil, paintings, charcoal sketches, pastel drawings and initial 2D Photoshop computer graphics are many styles of concept art that are created well before a computer animated feature-film is translated into 3 dimensions. Pencil sketches are scanned into Adobe Photoshop™, a 2D computer graphics manipulation program, and layers are added, blended, removed, and tweaked until a desired artistic look is acquired. Storyboards, along with low-resolution 3D characters and environments, are created early in the idea generation process so that potential problems and design possibilities can be ironed out. Pixar’s motto “Story is King” is followed as the artists and writers work very closely with each other. These two teams propose ideas to the director and combine their visions of comedy and cinematography into a single unit, well before the animation is created.[2] John Lasseter, Chief Creative Officer of Disney Feature Animation and Pixar Animation Studios, who also acted as the Executive Producer for Finding Nemo says, “At Pixar, we’re not digital purists.”[3] The final movie will be computer generated, but concept art and storyboards begin with limitless blue sky, and the quickest route to an idea is still humble pencil and paper. He continues, “The art challenges technology and the technology inspires the art. It’s this wonderful yin and yang.”
Once a story has been ironed out, scene details have been discussed, and characters and sets have been designed, the 3D portion of the animated film process can begin. Typically, this requires the use of a 3D Animation software product, such as: Autodesk Maya, Autodesk 3Ds Max, Avid Softimage XSI, Side Effects Software Houdini, and more. Sets and characters are modeled (sculpted) in a 3D modeling environment, using techniques borrowed from the Fine Arts discipline. After 3D models have been digitally sculpted, textures and shaders are applied to the model to increase realism and believability. Shaders are often procedurally generated through a scripting language such as the RenderMan Shading Language (RSL). The shaders define the surface material of an object, and how the properties of this surface material change with modifications to the view, or camera eyepoint. Some shader types, such as metal materials, are view dependant. This means that when viewing a view dependant surface, the resultant colour or material properties will be different depending on the location of the camera. Once the 3D object has been modeled and shaded, it can be rigged. Rigging is a process in which an underlying skeleton of bone structure is attached to a 3D object, so that animation applied to an underlying skeleton structure is translated effectively to its parent object. This ensures that muscles and facial features react to the movement of the character’s skeleton. After rigging, animation occurs. Animation is the process of keyframing and tweening. Keyframing is reasonably self explanatory – the process requires the animator to set the key frames of the scene. These poses are set at effective moments along a virtual timeline. After keys are set, tweening (or “in-betweening”) occurs. In the past, this was a painstaking process that was usually carried out by interns or less-experienced animators. Nowadays this process has been somewhat automated, and can be accomplished by interpolation between animation data points, and the manipulation of animation spline curves. After animation, particle effects are added along with hair and cloth simulation, special effects (eg. explosions, snow, rain) and lighting. At the end of this process, the final set of images are rendered. These images are played together in sequence at a rate of 24 frames per second to create the final animated film.
Further advancements in computer hardware technology have fueled the development of computer animation software. The consistent decline in hardware prices over the years, coupled with a consistent increase in computational power has allowed for rapid improvements to animation software technologies. One benefit of the wider accessibility of animation software has been the expansion of operations in smaller, Canadian-based animation studios. Smaller production companies now exist with the goal of creating special effects for films or advertising, along with short-length or feature-length computer animated films. Locally, these companies include Toronto-based Topix (http://www.topix.com), Toybox (http://www.compt.com/), DKP Effects, now Starz Animation (http://www.dkp.com), and CORE Digital Pictures (http://www.coredp.com). Recently, The Wild, the first Canadian feature animation was created by CORE Feature Animation, and was released and marketed through Disney Pictures.
There are usually both social advantages and disadvantages caused by the adoption of new technologies, and this is certainly the case for 3D animation software. The field of animation has benefited from the recent surge in 3D animated films, and the technological push to create these films and improve upon existing software solutions. In 2001, the
“Unfortunately, these systems [Computer Animation tools] will also enable people to produce more bad computer animation. Much of this bad animation will be due to unfamiliarity with the fundamental principles that have been used for hand drawn character animation for over 50 years. Understanding these principles of traditional animation is essential to producing good computer animation.” [4]
Another negative response to the increasing public interest in 3D animation was that some studios, such as Disney, decided that they thought the public was no longer interested in 2D Animation. The result was the closing of Disney’s 2D Animation unit, starting with layoffs in 2000. The idea that 2D animation is an old technology and the public now enjoys only 3D films and is thus no longer interested in 2D films is simply incorrect. With the recent purchase of Pixar by Disney, John Lasseter and Ed Catmull, the former heads of Pixar, are now in charge of animation at both the Disney Feature Animation studio and Pixar Animation Studios. One of the first announcements that John Lasseter made was that Disney would be re-hiring those traditional animators who had been previously fired, and that Disney would start producing hand-drawn animated films again. He said that recent 2D animated films have been unsuccessful because they lack the kind of stories that exist in classic Disney films such as Snow White, Bambi and The Lion King. The negative impact that 3D animated films had on the 2D animation industry is slowly being reversed. Disney plans to release The Frog Princess, a 2D animated feature film in 2009, marking its first foray into traditional hand-drawn animation in 5 years.
The future of 3D animation is extremely bright. Areas such as AI will continue to benefit computer graphics as crowd simulations become more common and software such as Massive is used by more studios to create crowd effects. There is an ongoing precedent set for technical innovation shown by companies such as Pixar and Dreamworks. Personally, I believe that we will see two major schools of animation in the future, each taking advantage of different areas of the software and hardware technology. The first will be a continuation in striving for realism at studios like Pixar. These studios will continue to push the technical envelope, and incorporate more and more complex effects into their films, with the ultimate goal of inspiring the audience and producing effects that are innovative and original. The other school of animation I believe will stem out of the ever-expanding real-time gaming industry. The line between films and computer games is growing closer by the day, and the distinction between these two technologies is becoming blurrier. I think that some studios will be drawn into the immediacy of real-time animation, and once this technology becomes closer to rendered animation in terms of quality, this style of animation will be adopted by smaller studios that do not necessarily require precise, physically correct simulations in their films.
To summarize, the effect of 3D animation software on the animated film industry is astronomical. 3D modeling, shading, rigging, animation, lighting, effects and rendering tools are necessary pieces of the 3D animation process. Due to the success of 3D animated films, studios such as Disney shortsightedly closed down 2D animation production when they incorrectly assumed that audiences no longer were interested in 2D films. Fortunately, this trend is reversing itself, and 2D films are beginning to re-gain some popularity. The important fact for consumers to remember is that animated films are good if they have a good story, and the medium (2D vs 3D) has very little to do with the enjoyment the customer can expect to have from the film. The future of the animation industry is exciting and full of many possibilities and interesting areas for research. Toy Story, the first feature-length computer animated film was released in 1995. Twelve years later, over 34 major feature-length animated films have been produced in the
References
“3D computer graphics.” Wikipedia. (n.d.): n.pag. Online. World Wide Web.
“3D computer graphics software.” Wikipedia. (n.d.): n.pag. Online. World Wide Web.
“Alias Systems Corporation.” Wikipedia. (n.d.): n.pag. Online. World Wide Web.
“Autodesk Home Page.” Autodesk. (n.d.): n.pag. Online. World Wide Web.
“Autodesk Maya.” Autodesk. (n.d.): n.pag. Online. World Wide Web.
“Computer-generated imagery.” Wikipedia. (n.d.): n.pag. Online. World Wide Web.
Cotta Vaz, M. “The Art of Finding Nemo.” (2003): 9.
“Critical History of Computer Graphics and Animation.”
“How 3-D graphics works.” How Stuff Works. (n.d.): n.pag. Online. World Wide Web.
Lasseter, J., "Principles of traditional animation applied to 3D computer animation." In Computer Graphics, Volume 21, Number 4. ACM, 1987.
“Massive (software).” Wikipedia. (n.d.): n.pag. Online. World Wide Web.
“Massive Software.” Massive. (n.d.): n.pag. Online. World Wide Web.
“Monsters, Inc: The Human World DVD,” Dir. Pete Doctor and David Silverman. Perf. John Goodman and Billy Crystal. Pixar Animation Studios, 2001.
“Pixar Jobs.” Pixar Animation Studios. (n.d.): n.pag. Online. World Wide Web.
“RenderMan Shading Language.” Wikipedia. (n.d.): n.pag. Online. World Wide Web.
“Return to form — 'Frog Princess' is Disney's first foray into hand-drawn animation in 5 years.”
“Timeline of CGI in film and television.” Wikipedia. (n.d.): n.pag. Online. World Wide Web.
“Toy Story at
“Walt Disney Feature Animation.” Wikipedia. (n.d.): n.pag. Online. World Wide Web.
[1] Mike Jutan, Internships - The Pixar Path. http://www.pixar.com/companyinfo/jobs/uni_internships.html
[2] “Monsters, Inc: The Human World DVD,” Dir. Pete Doctor and David Silverman. Perf. John Goodman
and Billy Crystal. Pixar Animation Studios, 2001.
[3] Mark Cotta Vaz, The Art of Finding Nemo (
[4] John Lasseter, Principles of traditional animation applied to 3D computer animation (Computer
Graphics: ACM, 1987)
24 comments:
The 3d animation software plays a vital role to help the animators to design and develop 3d animation within short period of time. Thanks for sharing this article. 2d animation video - VideoJeeves
Hi fellas,
Thank you so much for this wonderful article really!
If someone want to read more about that industrial 3D animation I think this is the right place for you!
IdealArchvisuals is a prominent and experienced Outsourcing 3D Architectural Visualization In UK & Poland. Specialized in providing high-quality Photorealistic 3D Rendering Services, 3D Visualization, 3d modelling, house rendering, 3d Rendering, and 3d home architect at the Your Budget prices. We Provide 3D Architectural Visualizations Services are photorealistic & interactive so you can satiate any residential and commercial requirements.
Really a nice blog thanks for sharing this wonderful information http://www.teamdesigns.com.au
2D/3D ANIMATION VFX DEVELOPMENT SERVICES INDIA
I want to say that this post is awesome, nice written and come with approximately all significant info. I'd like to look more posts like this. logo maker
This is such an informative post. You have a lot of really great points. I wish I had this post as a resource when I started blogging.
BIM documentation in USA
ANIMATION SERVICES
3D Animation: What #D Product Animation Can Do For You
The animation market is big- it was worth over $254 billion dollars back in 2017. The market has unquestionably grown since that time. As animation makes its way into the world of marketing, we'll definitely see its popularity rise even higher.
9 Most Well Guarded Secrets About 3D Animation
When most people believe 3D animation, they think entertainment. This is really because animation is phenomenal at captivating an audience. In the recent past, however, 3D animation is increasingly being utilized to show off products.
So how efficient is 3D product animation?
Well, Quite Effective!
Just take a look at brands like Gillette and Apple. Gillette, for example, uses 3D animation to transform a daily shave into an adventure. This has made the brand very popular among customers. As its competitors utilize traditional marketing, Gillette infuses some 3D adventure to set itself apart. The quality of the animation is regarded reflective of the brand's quality. This is exactly what 3D product animation intends to achieve- to help you tower over the competition.
There are three major reasons why you need to add 3D animation to your marketing stratagem:
1.Profit Minded Prototyping: Releasing a prototype to the market is a really expensive affair. These pricey prototypes yield the required feedback but, what if you could have the feedback at a cheaper price? Well, now you can. 3D product animation models your product in a virtual world and exposes it to the market. That is to say, you get the necessary feedback from the market without suffering the cost of a prototype.
2.First Impressions last Forever: The most exciting products rarely look the part. Think about the Gillette brand without the 3D animation. How boring would that have been?
With 3D product animation, however, a boring product is changed into an adventure of cinematic proportions. The product is viewable across all 360-degrees with special effects added for that extra punch. Use animation to strike a chord with the market of interest.
The iPhone X is a great example. Its marketing relied heavily on 3D models. The primary brands of the world- think Huawei, Microsoft, and Samsung- all use 3D product animations. It is no wonder they lead their markets.
3.Money Talks: 3D product animation helps save money. The 3D model can even be utilized to distinguish glitches in an unfinished product. Designers are afforded the opportunity to improve the brand before the prototypes come out.
On top of that, animation is a very cost-effective marketing system. Just look at how popular Virtual Reality (V.R) and 3D modelling are- no one can get enough of 3D.
Simply speaking, animation technologies will bring good tidings to your product. You can give it glamor, appeal, and mystique. The animation process also makes the brand feel modern and worthy of a place in the modern market. You will be amazed to know just how many good products fail to sell because of how they introduced themselves to the market.
Don't be part of that statistic. Stir things up. Make your item the hero of an animated advertisement. Everybody loves those, or don't you?
Really nice blog.. Thanks for sharing..
MAAC is the high-end 3D Animation Courses In Nashik comprehensively covers the pre-production, production and post-production stages of animation film-making.
Good Content
Thanks for sharing on Animation Content
ANIMATION SERVICES in UK
ANIMATION SERVICES in India
Amazing content ANIMATION SERVICES in UK
A very interesting blog
BIMGS's skilled animation team work closely with you to create superb 2D and 3D animations and
imagery that bring your project to life. We empowered with fully equipped design and animation
studio. We are capable in providing 3D concept art, Storyboard sketching, visualization,
illustration and allied services as per the specific requirements of the clients.
visit::BIMS
I really appreciate your work. Thank you for such a nice post. Animation production companies, video animation services.
I am realy very happy to visit your blog. Now I am found which I actually want. I check your blog everyday and try to learn something from
your blog. Thank you and waiting for your new post.
Online CAD freelance
Thanks for the post. It was very interesting and meaningful. I really appreciate it! Keep updating stuffs like
https://indusdesignworks.com/online-drafting-services.php
Online drafting services
Way cool! Some extremely valid points! I appreciate you penning this post plus
the rest of the site is very good. DQ Animation Studio
Hi, This is a wonderfull blog it’s amazing and helpful, i want to see more blog to know more about other things like this because this blog gives me a lot of information, knowledge.
https://indusdesignworks.com/
Outsource Structural detailing
So understanding the meaning of website architecture, it should be made engaging and fascinating to make your client go on in exploring your site
Thanks
3D modeling & animations services dubai
Great post I like it very much keep up the good work.
Tuck boxes Chicago
Display box with window
Of course, a variety of important pixel animation tools is of much help to an animation designer. However, the person himself should be creative and talented to create high-quality animations.
3D modeling & animations services dubai
Bon situ web : Tertua
Bon situ web : Zonahobisaya
Bon situ web : Zonahobisaya
Bon situ web : Zonahobisaya
Bon situ web : Zonahobisaya
Bon situ web : One Piece
Bon situ web : Resep Masakan
Bon situ web : Zonahobisaya
One of the most satisfying feelings as animation rigging is seeing your rig come to life and move exactly as you envisioned.
lawyer salary new wegocup law
lawyer salary wegocup
Post a Comment