I started by placing the objects in Maya and then making a Bounding Box version of the scene so I could easily place the camera quickly in LUA.
I then swapped out the bounding box table for my Maya models and it looks sweet. The glass is going to look really awesome I think!! I am rendering a test of this overnight. The glossy reflection mixed with texture mapping on the table looks totally wicked and I am so happy with it.

Initial scene placement

Switch to my Maya models

Add picture frame

Add coke can

Add texture on table

Add glasses and glossy reflections on table!! This looks awesome and note that the glass will
look much better when I run it with a much higher recursion depth.

Awesome glossy reflections on the table

My final scene so far with a recursion depth of 6. Note the glass looks wayyy better (and super awesome, if I don't say so myself) :)
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