Monday, July 10, 2006

Glossy Reflection

This afternoon I hung out at the Graphics Lab for a bit and wrote Glossy Reflections. This is a different sort of reflection, it's a bit fuzzy and gives a sort of sorter, diffuse reflection look. I am perturbing the normals with a random amount in a cone shape around the specular reflection vector, and then doing a whole bunch of samples.


Regular specular "perfect" reflection


Glossy reflections!! This is with an intensity set to 0.4.


Glossy reflections with an intensity set to 0.6.


Glossy reflections with 1.0 intensity. I don't think this looks as good as the other ones, I'll likely use 0.4 or 0.5 or so, that is pretty nice.

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