Last night I wrote some setup for Solid Texturing and it looked pretty nuts, it turns out this was an Aliasing issue and I actually did have it correct.
After zooming in more closely to the pixels it's clear that the checkerboard is better and has less Aliasing problems.
Texture object support, attached to Materials
Crazy Aliasing issue with Checkerboard Solid Texture
More crazy texture stuff
Checkerboard closer up with less Aliasing
Checkerboard straight on looks correct
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