Anyway after all of that, I setup my 3D Voxel Grid, and calculated the extent of my scene. I don't think I am totally doing this right, but it is sortof right. At least it looks like my Voxels are being created correctly and they are all the right dimensions. Then I started the 3D-DDA algorithm, attempting to trace my ray through the Voxels. I think I currently have a problem where my Ray origin is not inside a Voxel and I have to move the ray up to the point of the first Voxel, or something like that. Either way, this is nuts. Especially nuts that I am trying to do this in like 2 days, while researching the Siggraph Papers and trying to understand what to do. Insane. Anyway hopefully I can get this figured out. I wrote a LOT of code for this today, so I don't want it to go to waste or to be silly and give up on this. I do have a week to decide if I am going to do these subdivisions or not, so we'll see how it goes. I want to do this but I only have 2.5 weeks for the whole project, and I have 10 objectives total. I have only done 1 so far (refraction) as you can see from my earlier posts, so it is a pretty limited time to learn all this stuff and implement it. Hehe oh yeah, I better remember to do my homework for my 4 other classes too. :)
Well anyway, although this is pretty darn complicated, I have already learned a lot today about Axis-Aligned Bounding Boxes vs. Oriented Bounding Boxes, and how to make sure you convert these correctly between spaces, that was pretty cool. Also I guess I got a lot further than I expected in the first go at this. I've only spent 10 hours or so on this tonight, and I am already in the Line Algorithm part, so I guess that is good progress. I still need to do the Voxel-Primitive intersections to assign a primitive list to a voxel, but I am already setup to add that functionality after I get the ray traversal correct.
So hopefully I can figure this out over the next few days and then move onto my easier objectives. I thought this might be a hard objective compared to the other ones, and apparently it is. :) Hehe well, at least I have 15 days to do this Project?! Oh man, Waterloo, you are crazy.
I won't have too many pretty pictures over the next few days since I am working on this efficiency algorithm at the moment, but here's one from this afternoon.
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Axis-Aligned Bounding Boxes in Model Coordinate Space
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